The 2019 Spring Thing Festival of Interactive Fiction featured twenty new interactive stories submitted by authors working across the spectrum of text games. Participants chose to place their games in either the Main Festival, where they were eligible for a Best In Show ribbon and prizes, or the Back Garden, with looser entry requirements allowing for more experimental or work-in-progress entries.
Main Festival
- Among the Seasons, by Kieran Green -
- Bullhockey 2: The Return of the Leather Whip, by B F Lindsay -
- Darkness, by Jeff Schomay -
- Dashiell Hamlett: The Blue Dane Meets the Black Bird, by Tony Pisculli -
- The Devil and the Mayor, by Jonathan Laury -
- Do I Date?, by Aurora Kakizaki -
- The Empty Chamber - A Celia Swift Mystery, by Tom Sykes -
- Escape!, by Marnix van den Bos -
- Founder's Mercy, by Thomas Insel -
- I Will Be Your Eyes And Hands, by Cam Miller -
- The Missing Ring, by Felicity Drake -
- Our Darkest Thoughts, by Jesse Villa -
- Porter Cave Adventure, by Cam Miller -
- Quiet, by Martyna "Lisza" Wasiluk -
- San Francisco, 2118, by Leah Case -
- WE R THE WORLD, by Dan Hoy & Mike Kleine -
- Writing Program Five, by Dan Cox -
Back Garden
All entries in one archive (108 MB zip): [Download from itch.io]
- [Download from springthing.net]
Festival Readme and Changelog of updated games
Anyone is welcome to submit a game to Spring Thing. The organizer reserves the right to not show a game they feel is inappropriate for the festival, but entries are not otherwise vetted, and their contents and opinions reflect the views of the original author, not the Thing as a whole.
Spring Thing features all kinds of text games, but two of the major divisions are between what are sometimes called choiced-based games (where you interact by clicking links) and parser-based games (where you interact by typing commands).
To those unfamiliar with the parser, it can seem confusing or intimidating. Here are some resources for getting started:
To play some parser IF offline, the downloaded story file needs to be opened with a program called an interpreter, much like a .doc file needs Microsoft Word to open. Clicking on the story format (next to the download link) will take you to instructions for finding the right interpreter to play a particular game.
If you prefer to download and play the entries offline, or a game isn't available for online play, here are instructions for running each kind of story format on your local system.
Elm Narrative Engine: Open the .html file in any modern web browser.† [format details]
Inform (Glulx): You'll need to use the Download link on an entry's listing to get the game, and you'll need an interpreter for Glulx. Lectrote is a good cross-platform interpreter. [format details]
Inform (Z): You'll need to use the Download link on an entry's listing to get the game, and you'll need an interpreter for z-code. Lectrote is a good cross-platform interpreter. [format details]
Ink: You'll need to use the Download link on an entry's listing to get the game, and you'll need the Inky application to view and run the .ink file. [format details]
Ren'Py: These games are compiled as platform-native binaries. Mac, Windows, and Linux builds are available. [format details]
Twine: Open the .html file in any modern web browser.† [format details]
Windrift: Open the .html file in any modern web browser.† [format details]
XVAN: These games are compiled as platform-independent binaries. You'll need the XVAN intepreter for your operating system: the downloads for each platform bundle this along with the game file. [format details]
† For offline play of browser-based formats, note that the Chrome browser's default security settings may prevent these games from running correctly: use a different browser for these, such as Firefox or Safari.
Players of the 2019 festival could nominate games for two kinds of prize ribbons:
- A Best in Show blue ribbon, for Main Festival entries. The top two nominees each receive a Best in Show ribbon. The two recipients for 2019 were:
- Audience Award ribbons, for all participants, which are suggested by nominators and can be anything they like. Audience Award ribbons appear alongside their games in the listings above.
When the festival closes, the organizer curates Audience Award suggestions to cull anything not in the celebratory spirit of the Thing before sending them to each author. The author may choose up to three Audience Awards to display on their game. Authors may choose to opt-out of receiving Audience Awards.