The 2012 competition was organized by Greg Boettcher.
Voting ended on May 6, 2012. If you haven't already played the games, you can download them below.
A big thanks to all who voted in the comp, and to those who donated prizes. And congratulations to all the entrants.
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Place |
Game |
Author |
Avg. |
Std. Dev. |
No. Votes |
Prize Chosen |
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1 |
The Rocket Man from the Sea |
Janos Honkonen |
7.00 |
1.37 |
19 |
$410 |
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2 |
The White Bull |
Jim Aikin |
6.53 |
1.68 |
19 |
$190 |
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3 |
The Egg and the Newbie |
Robert DeFord |
3.68 |
1.63 |
19 |
$88 |
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4 |
Sleuth |
Scott Greig |
2.15 |
0.80 |
13 |
$40 |
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You'll need an interpreter
to play these games. Actually, you'll need four interpreters, one for each type of game: Glulx, Quest, TADS 3, and Z-code.
The Spring Thing would
like to thank the following people:
Adam Cadre,
for starting the competition;
Mike Snyder, for writing the voting program and for
running a mirror;
Peter Seebach, for past hosting and technical help;
Stephen Granade, for occasional advice; and
the prize donors, for their generosity. here
here
Obviously, the general
purpose of Spring Thing is to promote interactive fiction. More specifically,
there are three aims that make the Spring Thing different from the annual
IF Comp:
- To provide a place
for promoting medium-sized to long works of interactive fiction.
- To provide some
springtime relief to the dry season between the autumn deluges of the
IF Comp.
- To encourage excellence
in game authorship and discourage shoddiness. (The entry fee seems to
be fairly effective for this purpose, usually weeding out substandard
games.) .
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