Spring Thing2012
Or Fall Fooferall, for our Southern Hemisphere friends.

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The 2012 competition was organized by Greg Boettcher.

What to Do

Voting ended on May 6, 2012. If you haven't already played the games, you can download them below.

A big thanks to all who voted in the comp, and to those who donated prizes. And congratulations to all the entrants.

Results
               
Place Game Author Avg. Std. Dev. No. Votes Prize Chosen  
1 The Rocket Man from the Sea Janos Honkonen 7.00 1.37 19 $410 0 votes for 10 votes for 21 vote for 30 votes for 41 vote for 51 vote for 611 votes for 74 votes for 80 votes for 91 vote for 10
2 The White Bull Jim Aikin 6.53 1.68 19 $190 0 votes for 10 votes for 20 votes for 32 votes for 44 votes for 54 votes for 63 votes for 74 votes for 81 vote for 91 vote for 10
3 The Egg and the Newbie Robert DeFord 3.68 1.63 19 $88 2 votes for 11 vote for 27 votes for 33 votes for 45 votes for 50 votes for 60 votes for 71 vote for 80 votes for 90 votes for 10
4 Sleuth Scott Greig 2.15 0.80 13 $40 2 votes for 18 votes for 22 votes for 31 vote for 40 votes for 50 votes for 60 votes for 70 votes for 80 votes for 90 votes for 10
               
Downloads
 
All four games in one archive SpringThing2012.zip 
29.83 MB
ST.net IF Archive IF Archive
Mirror
The Egg and the Newbie
by Robert DeFord
Glulx TheEggAndThe
Newbie.zip
0.91 MB
ST.net IF Archive IF Archive
Mirror
  TheEggAndTheNewbie
Walkthrough.txt
0.05 MB
ST.net IF Archive IF Archive
Mirror
The Rocket Man from the Sea
by Janos Honkonen
Z-code TheRocketMan
FromTheSea.zip
1.66 MB
ST.net IF Archive IF Archive
Mirror
Sleuth
by Scott Greig
Quest Sleuth_st2012.quest
0.03 MB
ST.net IF Archive IF Archive
Mirror
The White Bull
by Jim Aikin
TADS 3 TheWhiteBull.zip
27.22 MB
ST.net IF Archive IF Archive
Mirror
    ST2012readme.txt
0.00 MB
ST.net IF Archive IF Archive
Mirror

You'll need an interpreter to play these games. Actually, you'll need four interpreters, one for each type of game: Glulx, Quest, TADS 3, and Z-code.

Special Thanks

The Spring Thing would like to thank the following people:

Adam Cadre, for starting the competition;
Mike Snyder, for writing the voting program and for running a mirror;
Peter Seebach, for past hosting and technical help;
Stephen Granade, for occasional advice; and
the prize donors, for their generosity. here here

Purpose

Obviously, the general purpose of Spring Thing is to promote interactive fiction. More specifically, there are three aims that make the Spring Thing different from the annual IF Comp:

  1. To provide a place for promoting medium-sized to long works of interactive fiction.
  2. To provide some springtime relief to the dry season between the autumn deluges of the IF Comp.
  3. To encourage excellence in game authorship and discourage shoddiness. (The entry fee seems to be fairly effective for this purpose, usually weeding out substandard games.) .

Feel free to send questions or comments to: