The 2011 competition
was organized by Greg Boettcher.
Voting ended on May
15, 2011. If you haven't already played the games, you can download them
below.
A big thanks to all
who voted in the comp, and to those who donated prizes. And congratulations
to all the entrants.
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Place |
Game |
Author |
Avg. |
Std. Dev. |
No. Votes |
Prize Chosen |
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1 |
The Lost Islands of Alabaz |
Michael Gentry |
6.58 |
2.17 |
24 |
$500;
Reed book |
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2 |
Bonehead |
Sean M. Shore |
6.33 |
1.95 |
24 |
$315 |
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3 |
Wetlands |
Clara Raubertas |
6.21 |
1.67 |
24 |
$200;
Wheatley book |
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4 |
Mentula Macanus: Apocolocyntosis |
One of the Bruces and Drunken Bastard |
6.17 |
3.56 |
24 |
$123 |
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5 |
The Promise |
Sean Huxter |
5.92 |
2.02 |
24 |
$77 |
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6 |
Hallow Eve |
Michael Wayne Phipps Jr. |
4.46 |
2.36 |
24 |
$48 |
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You'll need an interpreter
to play these games. Actually, you'll just need one interpreter, since
all the games take the Glulx interpreter. To find out which Glulx interpreter
is best for your system, consult the following web page: ifwiki.org's
list of IF interpreters.
The Spring Thing would
like to thank the following people:
Adam Cadre,
for starting the competition;
Mike Snyder, for writing the voting program and for
running a mirror;
Peter Seebach, for past hosting and technical help;
Stephen Granade, for occasional advice; and
the prize donors, for their generosity. here
here
Obviously, the general
purpose of Spring Thing is to promote interactive fiction. More specifically,
there are three aims that make the Spring Thing different from the annual
IF Comp:
- To provide a place
for promoting medium-sized to long works of interactive fiction.
- To provide some
springtime relief to the dry season between the autumn deluges of the
IF Comp.
- To encourage excellence
in game authorship and discourage shoddiness. (The entry fee seems to
be fairly effective for this purpose, usually weeding out substandard
games.) .
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